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Designed Implications | Anthony Dunne


Anthony Dunne // Dunne & Raby from Innovationsforum on Vimeo.

Anthony Dunne discusses his course in design interactions and his work with Fiona Raby.

Hello world!

Well, I’m trying wordpress now instead of blogger, my previous platform.  Hang tight; Many changes coming.

National Academy of Sciences: call for artist proposals

Subject: National Academy of Sciences: call for artist proposals
Date: Thu, 15 Nov 2007 17:30:39 +0200

http://www7.nationalacademies.org/arts/NAS_Building_Restoration_Art_Proj
ect.html
National Academy of Sciences Building
Restoration Art Project

The Office of Exhibitions and Cultural Programs (OECP) of the National
Academy of Sciences (NAS) is now accepting proposals from artists for a
site-specific work to be installed on or near the NAS building during
its upcoming building restoration project.
For more than 25 years, the National Academy of Sciences has provided
world-class art exhibitions that explore the nexus of art, science,
medicine, and technology to the Washington, D.C. community. Beginning in
the middle of 2009, the historic home of the National Academy of
Sciences (2101 Constitution Ave., NW, Washington, D.C.) – including its
exhibition spaces – will close for approximately two years for
restoration. This project provides an opportunity for the NAS to use the
exterior of the building and its grounds as an art installation site.
For more information about the building and its history, click here.

Goals of the installation:
* Engage the public by drawing attention to the restoration of the
historic building.
* Provide a venue for an exploration of ideas pertaining to visual
culture, science, and technology.

Preference will be given to proposals that:
* Understand and use the temporal nature of the installation.
* Creatively take into consideration the evolving nature and
restrictions of a construction site (scaffolding, equipment, etc.).
* Creatively explore the intersection of art, science, medicine, or
technology.
* Relate to the NAS role in the history of science as context for an art
installation.
* Take into consideration that the site is on the National Mall and may
be subject to restriction of the DC government and or the National Park
Service.

Proposals should include:
* A project outline and artist’s statement
* An artist’s bio and CV
* An estimated budget to execute the project

Proposals should be postmarked no later than April 1, 2008. The NAS will
notify those submitting material of the status of their proposal by
email on or before June 1, 2008. All proposal material will be returned
to applicants. Proposals may be submitted by email or postal mail to:

JD Talasek
Director
Office of Exhibitions and Cultural Programs
National Academy of Sciences
500 5th Street, NW
Washington DC, 20001
202-334-3104
fax 202-334-1690
jtalasek@nas.edu
www.nas.edu/arts

Come visit Zack and Gabe from CEMA at the Mutamorphosis conference in Prague on November 8 – 10.

We will be blogging from the conference, and handing out our nifty new 90% postcards.

Sui generis at Pecha Kucha, Bangalore

Today! October 18th, I’ll be presenting at Pecha Kucha, in Bangalore.

I’ll be giving a portion of the talk I gave for my thesis presentation. If you’d like, you can view the slides I’ll be presenting here.

Pecha Kucha Bangalore

NEXT EVENT: Vol.02 – 18th October 2007

VENUE: Center For Knowledge Societies

Evolutionary Design Ecology

Recently I’ve been prompted to consider the role of evolutionary ecology frameworks in design process and strategy. Evolutionary ecology takes into account the evolutionary histories of organisms as a way to understand the ecological interactions that structure their abundance and distribution.

What prompted me was a job ad of all things. A People and Practices Research group was recently looking for individuals that (among other things):

“…are inspired to develop research or “design” programs that seek to understand people, practices and institutions and seek to use this understanding as a basis from which to map out new, disruptive opportunities for technological innovation.

Okay, so Intel is interested in disruptive technologies. That’s no surprise. I had a pretty good idea of the disruptive technologies concept, but I visited the wikipedia page for some (hopefully) new information. This distinct statement was among the overall description:

The concept shares many similarities with biological evolution.

Now, when the an analogy is drawn between technological change and evolutionary change, I tend to go to work. First off, I was struck by the possibilities of this statement much more than its potential factual nature (as it was no reference was given for the claim).

Two possibilities jumped out immediately. If disruptive technologies demonstrate evolutionary or ecological dynamics, biological models could be useful predictors. For example, disruptive technologies are those that overturn a dominant species of technology (see how I’ve already replace variety or kind with “species”). If we were to reconsider these patterns within an ecological model we might use the concept of carrying capacity to structure our thinking. When a population reaches carrying capacity it is said to have reached the point at which it has only enough resources (food, habitat, water, etc) to sustain its current population size. In mathematical terms, there is neither positive nor negative growth and the first derivative is 0.

Can we translate this in terms relevant for technology and design. Let’s say that instead of food, the resource in question is cognitive load. For some users the design of technology is inconsistent with the ways in which organisms have either developed or process information. Take my grandma for instance. She just wants to call her friends using the address book, but can get through the maze of menus on her cell phone to do that. In her case, the modes of information retrieval used by the designers aren’t accessible. Now if someone were to design a phone that, say, had a rotary interface, then perhaps she would use it. My point is that the complexity of the interface sometimes overshots the cognitive “carrying capacity” (see also: cognitive justice). What this means is that fewer and fewer people are likely to support or prefer that phone. In the meantime, the situation is ripe for a much simpler device (symbol-besed, for example) to increase in abundance and displace the previously dominant model. This is the point at which ecology leads to selection and, consequently, evolution.

Keep in mind that previous constraints often affect these changes. So in my grandma’s case, the fact that my grandfather worked for Michigan Bell for many years also impacts her decision to use an AT&T phone (AT&T came from what was once Michigan Bell). These kinds of constraints, may be “evolutionary” in quality (analogous to co-dependent genes, for example), and as such, not often considered among the range of interactions promoting the growth or decay of “populations” of “technologies.”

I suppose these is what made me start thinking about Evolutionary Design Ecology as a new framework for spanning disciplines. As far as I know, there has been no formal definition put forth in this area. However, I suspect great confusion to ensue anytime design and evolution are used concurrently.

So let me proceed by proposing my own, and I will follow with a brief survey of other attempts to help illustrate why my definition takes a greater range of interactions during the design process into account. Of course taking interactions into account is only one matter; organizing and arranging them is another matter altogether.

Let’s start with a definition of design ecology. Design ecology is concerned with the distribution and abundance of design concerns and how their distribution and abundance is affected by interactions with other concerns. I leave this notion of “concern” purposely vague, yet I have Bruno Latour’s proposition in mind when constructing this definition. For Latour:

A matter of concern is what happens to a matter of fact when you add to it its whole scenography, much like you would do by shifting your attention from the stage to the whole machinery of a theatre. [1]

As an aside, there’s a certain connection here that’s worth noting. Shifting one’s attention to from matters of fact to matters of concern is a way of resolving Gregory Bateson’s paradox of the Double Bind. In the context of design, this may translate, for example, to questions of usability versus cost.

We can add evolution to expand this definition of design ecology to include the histories of these concerns. The result is an evolutionary design ecology. Evolutionary design ecology creates the opportunity to recognize context dependence. In english, this means that teleology or purpose in design is constrained by its context. Thus, an a priori assumption that any particular design or process can be innovative due to it ecological relationships alone will miss at least one important consideration. Multiple ecological configurations exist, and for each, there exists a different complement of historical constraints. These constraints make one thing certain; what’s good today may not be good tomorrow.

…to be continued.

1. Bruno Latour. What is the style of matters of concern? Two lectures in empirical philosophy. April and May 2005 for the Spinoza Chair in Philosophy. www.bruno-latour.fr/articles/article/97-STYLE-MATTERS-CONCERN.pdf

On hiatus

I’m taking a hiatus while I get settled in Bangalore, India. In the meantime, check out this press conference announcing the opening of CEMA at the Srishti School of Art, Design and Technology.

BTW: I’m moving to India

By the way, I may have forgotten to mention that I am moving to Bengaluru (aka Bangalore), India until June 2008. I’ll be an artist-in-residence at the Srishti School of Art, Design, and Technology.

Please let me know if you are in the neighborhood. All are welcome!

Nascent: The way we present genomic and proteomic data on the web sucks

I came across this post (The way we present genomic and proteomic data on the web sucks, Nascent) while out searching on another task. Interesting that the life science folks are maybe just now starting to get it. I’ve been saying for years that the big issue with communicating genetics, genomics, and evolution in general has to do with HOW we present the information and data. It’s never enough to simply say that researchers need to just do the science. It’s not just scientists that are the shareholders in this project; everyone has a stake and it’s up to all of those involved to take a crack at making the science and the information more accessible, more story-like, and more engaging in general.

Here’s an example of sucks. Too bad I don’t know what to search for.

This was why we started OrganelleView. It’s not the solution, but it’s a start.

Skills Of A Design Strategist on iface thoughts

Skills Of A Design Strategist on iface thoughts

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