Connecting the Dots…Out of Order.


The Institute for the Future’s (IFTF) 2010 Map of the Decade is part of their annual Ten-Year Forecast which uses foresight and scenario planning to help organizations navigate change. Entitled “The Future is a High-Resolution Game”, the research materials demonstrate Read more ›

Quantitative Variation in Aspirational Capacity (updated!)


The image above was the first draft. This is the second. Thanks to Aliya for good, perceptive comments. Premises: Culture as the processes that allow the uptake of processes, procedures, information, beliefs, values and social norms. Cultural affiliations are attachments. Read more ›

Putting together social research practices for educational technology


A group of researchers made up of advanced students from the Center for Experimental Media Arts (CEMA) and the Dhirubhai Ambani Institute of Information and Communication Technology (DAIICT) set out to learn about ethnographic practice and to experience the places Read more ›

8 Digital Media and Learning Proposals about Energy & Climate Adaptation, 3 Outliers, and 3 about Water

After ManU went up 2-0 against Arsenal I started browsing and commenting on the submissions to this year’s Digital Media and Learning Competition that the MacArthur Foundation and HASTAC run each year. Some observations: Lots of games and game-like labs Read more ›

Mapping Controversies


This is a nice compilation of resources assembled for a course entitled MAPPING CONTROVERSIES in MIT’s STS program. The course focuses “…on developing aptitudes for combining multiple ways of knowing: textual interpretation, intensive search in heterogeneous databases, and design tasks; Read more ›

Community Interaction Design


This semester I have the pleasure of being able to lead and help two teams of students create engaging, socially-embedded, interactive design projects. The experience was a success both for me and the students. I learned a lot about my Read more ›