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evolutionary design ecology

Archive for digital design

8 Digital Media and Learning Proposals about Energy & Climate Adaptation, 3 Outliers, and 3 about Water

After ManU went up 2-0 against Arsenal I started browsing and commenting on the submissions to this year’s Digital Media and Learning Competition that the MacArthur Foundation and HASTAC run each year.

Some observations:

  • Lots of games and game-like labs in the mix.
  • Art/Sci is now officially mainstream.
  • Climate and Sustainability are BIG social issue themes in the sci/tech proposals.
  • Lots of brands in the mix (Exploratorium, National Park Service, xlabs, Media Lab, Eyebeam, etc)

But after culling through them for an hour and a half, I think I got a good sampling of the 800 or so submissions to the Learning Labs track. Here are a few that seemed interesting, relevant and promising….to things I’m interested in..

ENERGY & CLIMATE ADAPTATION

Empowering Collaboration between Students and Vulnerable Communities in Three Degrees’ Real-World Climate Justice Seminar

Energy Game

The Wild Life Virtual Barnyard… Saving The Planet One Climate Cartoon At A Time!

Powerhouse: A Social Game That Teaches Players About Energy Efficiency

Climate Changers: An MMO virtual lab game to save a planet

Young People Take the VITAL SIGNS of Climate Change, Build Scientific Habits of Mind

Disadvantaged Youth Exploring Sustainable Energy Collaboratively Through Video Games

Pooling Resources Project [Prp]

OUTLIERS

EpiLab: Student-led epidemiology and public health surveillance in a global network of high school classrooms

HowStuffisMade & HowitcanChange: participatory platform to change the most toxic of global human activities.

Hackteria

WATER

On the H2O Case

Dry Land, Grey Water, Green Future: Interactive STEM Learning Through Gathering and Visualizing Environmental Data

Water Case Studies: Exploring Social History and Environmental Impact to Create Collaborative Solutions

Organelle View 2: the cell cycle

Yeast Cell Cycle


Here is a new visualization of the cell cycle using a combination of Virtual Reality Markup Language (VRML), Flash, and database-driven graphics. This new version from Chris Landau and Jamie Cope’s nformation design demonstrates the yeast cell cycle in 3D cycle stages along with educational information about the process.

Try zooming in and see changes in the nucleus as the cycle progresses.

Yeast Cell Nucleus During Metaphase


This project started as a collaboration at the University of Michigan with Anuj Kumar’s lab in the Life Sciences Institute and first led to the OrganelleView project.

Geography for Development

Screenshot of one of the mapunity community interfaces.

Last week I visited the Mapunity folks who are building projects at NSRCEL in the Indian Institute of Management, Bangalore. They are a really great, super-keen group dedicated to building IT solutions for the purposes of development…often using geographic systems as a segue to action. I think they are most well-known for their work on the Bangalore Traffic Information System, which, if you’ve visited Bangalore recently, you know how bad the traffic is here.

The Mapunity folks are creating tools for users to make their own maps for whatever purpose they choose. The ones I like the most are these, dealing with innovation in rural parts of India. Here is where local, user based solutions to problems like disease control in cumin crops or remedies for animal wounds can be mapped to particular areas and described.

http://honeybee.mapunity.org/main
and a regional innovation listing here: http://ruralinnovations.mapunity.org/main

More projects are in the works, and they were working on a new interface even as we talked. Go check them out…maybe even create your own community!

Doing Digital History

This week I am attending the ECHO (exploring and collecting history online) workshop about “Doing Digital History” hosted by the Center for New Media and History at George Mason University in Fairfax, VA.

After starting out with introductions (you can see participant profiles at the ECHO site above), we surveyed a range of digital history genres from archives, exhibits, and teaching sites, to online communities and journals.

Later in the afternoon on Thursday, we looked at a very cool organizing tool for gathering online sources. Zotero [zoh-TAIR-oh] “is a free, easy-to-use Firefox extension to help you collect, manage, and cite your research sources. It lives right where you do your work — in the web browser itself.” It’s going to be huge for my work which often involves collecting movie citations or references that I know–but don’t have entered into Endnote.

At the end of the day we perused javascript for building behaviors into websites. It’s always great to get any expert detailing their strategies. Jeremy Boggs gave a great rundown and suggested some good books. Jeremy is writing his dissertation on the history of CSS. Nice.

Today, Friday, we’ve launched into looking into some of the available tools for doing digital history…things like blogs, timelines, archives, wikis, feeds and so on.

Now (11:04), engaging the public…

Protect yourself from spam

I just found this again…after losing it..a way to hide email addresses from spambots

http://www.mways.co.uk/prog/hidemail.php

linked at artexetra.com/

Organelle View published in Nucleic Acids Research

The collaborative work of graduate student Gabriel Harp and Chris Landau (MFA ‘06) on the Organelle View project was published in the January issue of Nucleic Acids Research.

“The project makes a gigantic leap in the distribution of biological data–moving it beyond the conventional representations of names and numbers to embrace the visual and organismal aspects of cellular and molecular forms”, says Harp.

“Organelle View is a scientific visualization application allowing users to dynamically generate a visual interpretation of data from Organelle DB. Organelle View presents a searchable interface with a three-dimensional representation of an archetypical cell. Rather than representing organelles and subcellular structures by text, Organelle View offers an artist’s rendering of a cell and its major organelles. At present, we have chosen a budding yeast cell (S.cerevisiae) as the model for Organelle View, largely because protein localization has been studied quite extensively in yeast; future versions of Organelle View will incorporate additional cell types from other organisms.”

(Wiwatwattana, N., Landau, C.M., Cope, G.J., Harp, G.A., & Kumar, A. (2007). Organelle DB: an updated resource of eukaryotic protein localization and function. Nucleic Acids Research, 35, D810-D814.)

full text via PubMed

Average Jesus

digital print on silk
8 1/2″ x 14″
2006

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